lost in the labyrinth
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- Modelling Gent and Scholar
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Re: lost in the labyrinth
Hoggle now has a full-colour face
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Re: lost in the labyrinth
Ludo's nearing completion.
A dark wash on his horns, very dark grey on his toenails, and (after varnishing) some gloss highlights in his eyes, and he's all set to roll some rocks.
A dark wash on his horns, very dark grey on his toenails, and (after varnishing) some gloss highlights in his eyes, and he's all set to roll some rocks.
Re: lost in the labyrinth
Well tidy work,I lliked the film very much,not keen on Bowie though.
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Re: lost in the labyrinth
When the paint had dried, Ludo had turned quite blue in the face, which is just wrong. So, I had to start over, this time with Davy's Grey instead of Payne's Grey as the base colour. The mixture of grey and white, predictably, was entirely unable to cover the darker grey underneath, so I spent yet another week waiting the the initial coat to dry sufficiently.
The mixed up paints survived that time in perfectly workable condition, so I could continue with a second coat today. Davy's Grey is the perfect neutral grey, which means it looks absolutely ghastly on anything organic, so I added just a bit of Burnt Sienna to the mixture, and for the second coat, blended that onto the skin. This still left the lighter part looking too dead, and too light when compared to the original, so I dumped in some Raw Umber to make it darker, without adding more red.
All that fiddling with paint then left me with this:
Not too bad, but I'll be doing some further touch-up, and adding a bit of red to his cheeks, in a few days.
If anyone here still thinks human skin is a problem to paint, wait till you try non-human stuff
The mixed up paints survived that time in perfectly workable condition, so I could continue with a second coat today. Davy's Grey is the perfect neutral grey, which means it looks absolutely ghastly on anything organic, so I added just a bit of Burnt Sienna to the mixture, and for the second coat, blended that onto the skin. This still left the lighter part looking too dead, and too light when compared to the original, so I dumped in some Raw Umber to make it darker, without adding more red.
All that fiddling with paint then left me with this:
Not too bad, but I'll be doing some further touch-up, and adding a bit of red to his cheeks, in a few days.
If anyone here still thinks human skin is a problem to paint, wait till you try non-human stuff
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- Modelling Gent and Scholar
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Re: lost in the labyrinth
Some more work went into Ludo, and I finally have skin that should do the job...I think. Then again, I thought that before I'll just have to wait and see for a bit.
Meanwhile, the OOB Sarah is done.
Yeah, I know, not exactly the face that launched a thousand ships, but it's the best I can squeeze out of that sculpt.
Meanwhile, the OOB Sarah is done.
Yeah, I know, not exactly the face that launched a thousand ships, but it's the best I can squeeze out of that sculpt.
Re: lost in the labyrinth
Unless she head-butted them rather than use champers!!. But it looks nice even so!.rob_van_riel wrote:Yeah, I know, not exactly the face that launched a thousand ships, but it's the best I can squeeze out of that sculpt.
Hoping to return to modelling sometime this year!!
Owner of Marky's Model Emporium since 2013!.
Owner of Marky's Model Emporium since 2013!.
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Re: lost in the labyrinth
Benchtime!! It exists!! Incredible
Still, finally found some, and decided to start out by working on some far-too-long-time bench queens. Or kings, in this case
One down, only about 40 to go
Still, finally found some, and decided to start out by working on some far-too-long-time bench queens. Or kings, in this case
One down, only about 40 to go
- JamesPerrin
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Re: lost in the labyrinth
Good grief has a year really passed since you last worked on these. Feels like a few weeks.
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Re: lost in the labyrinth
This was one of my kids favourite films, when they were growing up in the 80’s they had it on the VHS player, playing all the time.
The figures are excellent.
The figures are excellent.
My work bench is starting to look like Portsmouth Naval Dockyard.
- general rocket
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Re: lost in the labyrinth
At long last an update.
Keep it up.......please.
Keep it up.......please.
I wish, that I knew what was doing!
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Re: lost in the labyrinth
Time clearly is relative. It feels like forever on this end. It's been a long year...JamesPerrin wrote:Good grief has a year really passed since you last worked on these. Feels like a few weeks.
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Re: lost in the labyrinth
If I can find/steal the time, I build. When I build, I post. The rest is fate..general rocket wrote:At long last an update.
Keep it up.......please.
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Re: lost in the labyrinth
I got some work in on Hoggle:
Not much more to do, but the very sloppy line between his boots and their soles is probably a hint I should call it a day.
In the mean time, Sir Didymus and the second re-faced Sarah have been hit with primer. I hope to airbrush them white tomorrow.
Not much more to do, but the very sloppy line between his boots and their soles is probably a hint I should call it a day.
In the mean time, Sir Didymus and the second re-faced Sarah have been hit with primer. I hope to airbrush them white tomorrow.
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Re: lost in the labyrinth
They turned white alright, but why does it always seem to be freezing when I airbrush. It's tricky enough without having to deal with finger going numb. I must be doing something wrongrob_van_riel wrote:I hope to airbrush them white tomorrow.
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Re: lost in the labyrinth
The new Sarah just got some colour to her face.
Still not launching a thousand ships, but with the right personality, she might manage one or two. Certainly good enough for me to be rather pleased with my first sculpting project. Now, if I can just manage to make the hair look even remotely real, this should do.
Still not launching a thousand ships, but with the right personality, she might manage one or two. Certainly good enough for me to be rather pleased with my first sculpting project. Now, if I can just manage to make the hair look even remotely real, this should do.